

Here’s a trailer to show you some of the highlights:
#Parkitect game download update#
This update consists of two parts: the paid Booms & Blooms Pack ($7.99/€6.59), adding explosive new content and a free patch that adds a whole bunch of improvements and new features to the base game. Hey everyone, we’re excited to tell you about the Parkitect: Booms & Blooms Pack today! It will launch next week, on September 2nd.

#Parkitect game download full#
This only includes our own code, not engine or other third-party codeġ.: Park.cs (3,737 Lines, contains a bunch of data + methods related to stuff belonging to the park)Ģ.: MultiplayerController.cs (2,946 Lines, base class for multiplayer related code)ģ.: TrackBuilder.cs (2,461 Lines, handles most of the track building UI)Ĥ.: TrackSegment.cs (2,335 Lines, contains methods for positioning trains and connecting multiple segments to a full track)ĥ.: Attraction.cs (2,192 Lines, base class for handling user interactions when building things in the game)

We moved the repository in 2017 which messes up the visualization a bit. The legend on the left side explains what the colors mean, and how many files of a certain type there are in the project. Every branch represents a folder in the project (with the folder name being shown as text). A file getting zapped represents a change to that file. Here’s a visualization of all the file changes made during development.Įvery dot represents a file in the project.
#Parkitect game download code#
It can be anything from a single number being changed in the code to the addition of hundreds of new sound files in one go) Total project folder (this includes Unity cache files etc):īuild duration (all supported platforms together): ~20 minutes (incremental build a clean build would take 1-2 hours)Ĭommits: 13,778 (a “commit” is a change to the game, like for example the addition of a new feature or a bug fix. We’ve been working on this for almost 7 years now, so here’s a bunch of numbers about Parkitect! ProjectĪsset folder (the actual “content” of the game): I always find statistics posts about projects interesting…
